Rethinking Orcs: How to Add Dimension and Remove Racism from Your Campaign

Wizards of the Coast has recently announced plans to rework how race functions mechanically in Dungeons & Dragons, removing racial stat changes and getting rid of the concept of evil races. This is an excellent step forward. The idea of evil races and the depiction of Orcs (not to mention Yuan-Ti, Goblins, and most other “monstrous” races) is lazy and problematic, built on euro-centric and racist tropes that have infected fantasy since the days of Tolkien and Howard.

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Michael A Gold

Michael writes about history, religion, and the Bible. He lives in Minneapolis with his wife and Netflix account.